THE USE OF CROSSWORD PUZZLE GAMES IN LEARNING VOCABULARY FOR 8th GRADERS OF SMPI DARUDDA’WAH PUNGGUR. ADIDAYA : Aplikasi Pendidikan dan Sosial Budaya, [S. l.], v. 1, n. 3, p. 55–59, 2024. DOI: 10.58466/adidaya.v1i3.1622. Disponível em: https://jurnal.politap.ac.id/index.php/adidaya/article/view/1622. Acesso em: 18 dec. 2025.